|
|
|
1319562
The history of the future : | Oculus, Facebook, and the revolution that swept virtual reality / Blake J. Harris.
|
Judul Seri
|
:
|
|
Judul Asli
|
:
|
|
Isi
|
:
|
Foreword / Ernest Cline -- PART ONE. THE REVOLUTION VIRTUAL: 1. The boy who lived to mod -- 2. Carmack the Magnificent -- 3. A tale of two trade shows -- 4. The Scaleform Mafia -- 5 STK -- 6. Pivots, prototypes and partnerships -- 7. Freedom is happiness -- 8. That fateful promise -- 9. Mount up -- 10. Valve! -- 11. Kickstarter -- PART TWO. HOW TO BUILD A COMPANY: 12. The king of pop software -- 13. Showtime -- 14. The anomalies -- 15. The Hong Kong shuffle -- 16. Just kids -- 17. Oculus vs. Ouya -- 18. Good, better and best at the 2013 CES -- 19. Proverbs 20, verse 16 -- 20. Wall-to-wall drama -- 21. GDC -- PART THREE. THE GOOD OLD DAYS: 22. Move slow and build things (aka Facebook 2.0) -- 23. Nine stories -- 24. The future of gaming -- 25. Andrew Reisse -- 26. Ideas so crazy they just might -- 27. The room -- 28. Jockeying for position -- 29. Zuckerberg intrigued -- 30. Blue's clues -- 31. The backlash -- 32. The new normal -- 33. Enter NTC -- 34. Out of the woodwork -- 35. Charging forward -- 36. Canaries in the coal mine -- PART FOUR. POLITICS: 37. Twelve days in 2015 -- 38. Awaken the sleeping giants -- 39. Lockdown -- 40. Entitlement checks -- 41. The devil is in the details -- 42. Nimble -- 43. Internet drama -- 44. The daily beast -- 45. Exile -- 46. The heist, the comedy and the fantasy vs. the documentary -- 47. The verdict -- 48. The seemingly impossible challenge -- 49. Employee number one -- 50. He's back.
|
Jenis Bahan
|
:
|
Monograf (teks) (volume)
|
Kreator
|
:
|
Harris, Blake J., (pengarang) Cline, Ernest. (penulis kata pengantar)
|
Penerbitan
|
:
|
Dey St., an imprint of William Morrow
|
No. Panggil
|
:
|
338.470 068 HAR h
|
Konten Digital
|
:
|
Tidak Tersedia
|
Ketersediaan
|
:
|
2 dari 2 Item
|
|
|
|
|
|
|
|
|
|
|